![]() ![]() In 2004, Epic Games debuted Unreal Engine 3, a revolutionary set of software development tools that made games more detailed and lifelike than ever. "We have to be responsible for the content that we make available to the marketplace," said Pat Becker, EA director of corporate communications." "We felt that this was not the kind of title that we wanted to see in the market."Ĭountless games featuring Marvel's crusading mutants have been released over the years, so what was it about X-Men: Destiny (and the science-fiction/mythological action game Too Human) that got it yanked out of stores? Copyright issues. That only confirmed EA's decision to pull the game from the release schedule. For such content, Thrill Kill earned an AO, or "Adults Only" rating from the ESRB. It pitted contestants sent to Hell against one another, fighting for the right to return to Earth by employing strategies like ripping off an opponent's arm and beating them with it, or shoving a cattle prod into their adversary's throat. An extraordinarily violent and gory fighting game in the vein of Mortal Kombat or Street Fighter, Thrill Kill was even more violent and gory. ![]() In August 1998, gaming juggernaut Electronic Arts purchased large swaths of Virgin Interactive, acquiring not just an extensive back catalog of games, but also the rights to yet-to-be-released titles, such as the PlayStation title Thrill Kill.
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